CEIHC > Eventos > IHCs > IHC 2019

Informações Gerais

Coordenação Geral: Celso Alberto Saibel Santos (UFES) & Rodrigo Laiola Guimarães (UFES)

Coordenação de Programa: Artur Kronbauer (UNIFACS) & Vagner Figueredo de Santana (IBM Research)

Data e Local: Vitória – ES,  21 a 25 de Outubro de 2019

Website: https://ihc2019.ufes.br/

Palestrantes: Joaquim Jorge, David Millen

Anais do evento: https://dl.acm.org/doi/proceedings/10.1145/3357155


Artigos Publicados

  1. A framework for socio-enactive educational systems: linking learning, design, and technology
    Rafael Eiki Matheus Imamura and Maria Cecília Calani Baranauskas
    https://doi.org/10.1145/3357155.3358443 
  2. A landscape of the adoption of empirical evaluations in the brazilian symposium on human factors in computing systems
    Adson Damasceno, Andressa Ferreira, Eliakim Gama, José Paulo Rodrigues Moraes, Lucas Vieira Alves, Marx Haron Barbosa, Matheus Lima Chagas, Emmanuel Sávio Silva Freire, and Mariela Inés Cortés
    https://doi.org/10.1145/3357155.3358465
  3. A platform for UX assessment based on self-reporting techniques
    João Batista da Silva Júnior, Artur Henrique Kronbauer, and Jorge Campos
    https://doi.org/10.1145/3357155.3358446
  4. A proposal to adapt the semiotic inspection method to analyze screen reader mediated interaction
    Lucas Pedroso Carvalho, Raquel Oliveira Prates, and André Pimenta Freire
    https://doi.org/10.1145/3357155.3358455
  5. A specialized cognitive walkthrough to evaluate digital games for elderly users
    Flávia de Souza Santos, Debora M. B. Paiva, and Renata P. M. Fortes
    https://doi.org/10.1145/3357155.3358452
  6. A study on customizing interaction in adaptable games
    Caio Pinheiro de Carvalho, Suzane Santos dos Santos, Gabriel de Magalhães Escudeiro, Kelly Vale Pinheiro, Nelson Cruz Sampaio Neto, and Marcelle Pereira Mota
    https://doi.org/10.1145/3357155.3358468
  7. A survey on interaction design in distributed software development
    Daniel Domingos Alves and Ecivaldo Matos
    https://doi.org/10.1145/3357155.3358485
  8. A survey on the awareness of brazilian web development community about cognitive accessibility
    Talita Cristina Pagani Britto Pichiliani and Ednaldo Brigante Pizzolato
    https://doi.org/10.1145/3357155.3358448
  9. A systematic literature review on user centered design and participatory design with older people
    Ezequiel Duque, Guilherme Fonseca, Heitor Vieira, Gustavo Gontijo, and Lucila Ishitani
    https://doi.org/10.1145/3357155.3358471
  10. Affective state, self-esteem and technology: an exploratory study with children in hospital context
    Luã Marcelo Muriana, José Valderlei d Silva, Andressa Cristina dos Santos, and Maria Cecília C. Baranauskas
    https://doi.org/10.1145/3357155.3358474
  11. An analysis of MoLIC’s consolidation
    Ana Paula de Carvalho, Fabrício Horácio Sales Pereira, Oto Braz Assunção, Amanda Fernandes Pereira, and Raquel Oliveira Prates
    https://doi.org/10.1145/3357155.3358461
  12. An intra and inter-conferences correlation analysis of the field of HCI: revealing new trends from the international and brazilian communities
    Franklin M. da C. Lima, Leonardo Cunha de Miranda, Gabriel Vasiljevic, and M. Cecília C. Baranauskas
    https://doi.org/10.1145/3357155.3358476
  13. Art accessibility for blind people: a process to create and understand photography
    Arlindo Gomes, Cristiana Soares, Francisco Simões, and Walter Correia
    https://doi.org/10.1145/3357155.3358456
  14. Augmented reality and museum accessibility: a case study to support hard of hearing people
    Priscyla Barbosa, Patrícia Amorim, and Simone Bacellar Leal Ferreira
    https://doi.org/10.1145/3357155.3358434
  15. CargoAffect: usage of affective computing to assess stress from truck drivers’ verbal communication
    Igor Fillippe Goldstein and Lucia Vilela Leite Filgueiras
    https://doi.org/10.1145/3357155.3358453
  16. Characterising volunteers’ task execution patterns across projects on multi-project citizen science platforms
    Lesandro Ponciano and Thiago Emmanuel Pereira
    https://doi.org/10.1145/3357155.3358441
  17. CodeMaster UI design – app inventor: a rubric for the assessment of the interface design of Android apps developed with app inventor
    Igor da Silva Solecki, João Vitor Araujo Porto, Karla Aparecida Justen, Nathalia da Cruz Alves, Christiane Gresse von Wangenheim, Adriano Ferreti Borgatto, and Jean Carlo Rossa Hauck
    https://doi.org/10.1145/3357155.3358463
  18. Collaborative teleoperation evaluation for drones
    Rafael Vitor, Breno Keller, Thiago D’Angelo, Hector Azpurua, Andrea G. C. Bianchi, and Saul Delabrida
    https://doi.org/10.1145/3357155.3358439
  19. Communicability evaluation of video-exam in libras of the ENEM platform
    Polianna dos Santos Paim and Soraia Silva Prietch
    https://doi.org/10.1145/3357155.3358478
  20. Creating chatbots to talk with humans: HCI evaluations and perspectives
    Vinícius F Galvão, Cristiano Maciel, and Ana Cristina Bicharra Garcia
    https://doi.org/10.1145/3357155.3358460
  21. Design and evaluation of mobile applications for people with visual impairments: a compilation of usable accessibility guidelines
    Giovanna Magda S. Silva, Rossana M. de C. Andrade, and Ticianne de Gois R. Darin
    https://doi.org/10.1145/3357155.3358450
  22. Discrimination analysis of intelligent voice assistants
    Lanna Lima, Vasco Furtado, Elizabeth Sucupira Furtado, Virgilio Almeida, and Thiago H. O. da Silva
    https://doi.org/10.1145/3357155.3358483
  23. Do Android app users care about accessibility? an analysis of user reviews on the Google play store
    Marcelo Medeiros Eler, Leandro Orlandin, and Alberto Dumont Alves Oliveira
    https://doi.org/10.1145/3357155.3358477
  24. Evaluating alternative interfaces based on puff, electromyography and dwell time for mouse clicking
    Erick M. Campos, Denis D. Diniz Martins, Suzane S. dos Santos, Renan F. Cunha, Cassio T. Batista, and Nelson C. Sampaio Neto
    https://doi.org/10.1145/3357155.3358445
  25. Evaluating PIT-OSN 1 in inspecting the privacy levels of an online social network
    Andrey Rodrigues, Eduardo Feitosa, Maria Lúcia Villela, and Natasha Valentim
    https://doi.org/10.1145/3357155.3358457
  26. Evaluating the user experience in interactive installations: a case study
    Camilla V. L. T. Brennand, Celso A. R. L. Brennand, Emanuel Felipe Duarte, and Maria Cecília C. Baranauskas
    https://doi.org/10.1145/3357155.3358484
  27. Evaluation methodologies of assistive technology interaction devices: a participatory mapping in Portugal based on community-based research
    Andreia Sias Rodrigues, A. S. Rodrigues, Marcelo Bender Machado, Ana Margarida Pisco Almeida, Jorge Ferraz de Abreu, and Tatiana Aires Tavares
    https://doi.org/10.1145/3357155.3358458
  28. Evaluation of augmented reality SDKs for classroom teaching
    Bruno Dias, Breno Keller, and Saul Delabrida
    https://doi.org/10.1145/3357155.3358447
  29. Exploring how expert and novice evaluators perceive G4H to consolidate heuristic evaluation
    José Cezar de Souza Filho, Andréia Libório Sampaio, Ingrid Teixeira Monteiro, and Paulyne Matthews Jucá
    https://doi.org/10.1145/3357155.3358469
  30. How to develop accessible web interfaces for deaf people?
    Gênesis Medeiros do Carmo, Débora Maria Barroso Paiva, and Maria Istela Cagnin
    https://doi.org/10.1145/3357155.3358437
  31. Identity and volition in Facebook digital memorials and the challenges of anticipating interaction
    Thaís Justi de Toledo, Cristiano Maciel, Luã Marcelo Muriana, Patrícia Cristiane de Souza, and Vinicius Carvalho Pereira
    https://doi.org/10.1145/3357155.3358454
  32. Impact of accessibility and usability barriers on the emotions of blind users in responsive web design
    Tiago do Carmo Nogueira, Deller James Ferreira, and Matheus Rudolfo Diedrich Ullmann
    https://doi.org/10.1145/3357155.3358433
  33. Investigating aspects of affectibility for universal access in socioenactive system scenarios
    Andressa C. dos Santos, Luã M. Muriana, Josiane R. O. G. Pimenta, José V. da Silva, Eliana A. Moreira, and Julio C. dos Reis
    https://doi.org/10.1145/3357155.3358475
  34. Investigating Google dashboard’s explainability to support individual privacy decision making
    Maria Clara G. de Almeida and Luciana C. de Castro Salgado
    https://doi.org/10.1145/3357155.3358438
  35. M-Motion: a mobile application for music recommendation that considers the desired emotion of the user
    Willian Garcias de Assunção and Vania Paula de Almeida Neris
    https://doi.org/10.1145/3357155.3358459
  36. Open design: a systematic mapping
    Deogenes P. da Silva, Emerson André Fedechen, Maria Cecília Calani Baranauskas, and Roberto Pereira
    https://doi.org/10.1145/3357155.3358462
  37. Participatory design with the elderly in software development: a case study
    Natália Caspar Dias da Silva, Aline Marques Del Valle, and Ieda Mayumi Sabino Kawashita
    https://doi.org/10.1145/3357155.3358486
  38. Personalized interactive gesture recognition assistive technology
    Rúbia E. O. Schultz Ascari, Luciano Silva, and Roberto Pereira
    https://doi.org/10.1145/3357155.3358442
  39. Proposal of a user interaction model in CASE tools based on metaphors and touch screen technology
    Michelle C. Colin, Maurício F. Galimberti, and Raul S. Wazlawick
    https://doi.org/10.1145/3357155.3358432
  40. Proprioception and audio feedback as a means of accessible 3D interaction for the visually impaired
    Erico de Souza Veriscimo and João Luiz Bernardes Júnior
    https://doi.org/10.1145/3357155.3358467
  41. QUIMIVOX MOBILE 2.0: application for helping visually impaired people in learning periodic table and electron configuration
    Alex Santos de Oliveira, Bruno Merlin, João Elias Vidueira Ferreira, Heleno Fülber, and Allan Veras
    https://doi.org/10.1145/3357155.3358436
  42. Reclaiming human space at IoT: contributions of the socially aware design
    José Valderlei da Silva, M. Cecília C. Baranauskas, Eliana Alves Moreira, Luã Marcelo Muriana, and Andressa Cristina dos Santos
    https://doi.org/10.1145/3357155.3358481
  43. Reducing the risks of communication failures through software models
    Adriana Lopes, Tayana Conte, and Clarisse Sieckenius de Souza
    https://doi.org/10.1145/3357155.3358472
  44. Scope and definition of user experience in Brazil: a survey to explore community’s perspectives
    Bianca Melo and Ticianne Darin
    https://doi.org/10.1145/3357155.3358444
  45. SemTh: an approach to the design of therapeutic digital games
    Paula Maia de Souza, Kamila Rios da Hora Rodrigues, and Vânia Paula de Almeida Neris
    https://doi.org/10.1145/3357155.3358440
  46. Social dimensions in the acceptance of and access to technology: a usability study in a collaborative security application
    Mateus de Oliveira, Adriana Prest Mattedi, and Rodrigo Duarte Seabra
    https://doi.org/10.1145/3357155.3358431
  47. Submit or not my HCI research project to the ethics committee, that is the question
    Patrícia Felippe Amorim, Carolina Sacramento, Eliane Pinheiro Capra, Patricia Zamprogno Tavares, and Simone Bacellar Leal Ferreira
    https://doi.org/10.1145/3357155.3358473
  48. T-TATIL: mobile application for helping visually impaired people in reading and interpreting tactile drawings
    Leonardo Zamprogno, Bruno Merlin, João Ferreira, Heleno Fülber, and Allan Veras
    https://doi.org/10.1145/3357155.3358435
  49. Talking about digital immortality: a value-oriented discussion
    Vinícius F. Galvão, Cristiano Maciel, Roberto Pereira, Isabela Gasparini, and José Viterbo
    https://doi.org/10.1145/3357155.3358464
  50. TangiTime: designing a (socio)enactive experience for deep time in an educational exhibit
    Yusseli Lizeth Méndez Mendoza and M. Cecília C. Baranauskas
    https://doi.org/10.1145/3357155.3358451
  51. Temporal analysis of posts related to use: case study of use of an academic management system
    Paloma Bispo dos Santos Silva, Thiago Hellen Oliveira da Silva, Marília Soares Mendes, and Maria Elizabeth Sucupira Furtado
    https://doi.org/10.1145/3357155.3358482
  52. Types of problems encountered by automated tool accessibility assessments, expert inspections and user testing: a systematic literature mapping
    Carlos Alberto Silva, Arthur F. B. A. de Oliveira, Delvani Antônio Mateus, Heitor Augustus Xavier Costa, and André Pimenta Freire
    https://doi.org/10.1145/3357155.3358479
  53. Usability evaluation of a resource to read mathematical formulae in a screen reader for people with visual disabilities
    Stênio Abreu, Jorge Sassaki Resende Silva, Graciela Pires dos Anjos, Hérlon Manollo Cândido Guedes, Soraia Silva Prietch, Paula Christina Figueira Cardoso, and André Pimenta Freire
    https://doi.org/10.1145/3357155.3358480
  54. Using cultural viewpoint metaphors in the analysis of computational thinking teaching
    Gabriela A. Araujo de Oliveira, Oto Braz Assunção, and Raquel Oliveira Prates
    https://doi.org/10.1145/3357155.3358466
  55. Using ethnographic data to support preschool children’s game design
    Marleny Luque Carbajal and M. Cecília C. Baranauskas
    https://doi.org/10.1145/3357155.3358470
  56. What are we talking about when we talk about location-based games evaluation? a systematic mapping study
    Nayana Carneiro, Ticianne Darin, and Windson Viana
    https://doi.org/10.1145/3357155.3358449

Artigos Curtos

  1. Usability assessment of the instagram application on smartphones with emphasis on elderly users
    Beatriz Hencklein Giassi and Rodrigo Duarte Seabra
    https://doi.org/10.1145/3357155.3360470
  2. Full mobile accessibility is a matter of respect: GuAMA update process for motor and hearing disability users
    Walter Correia, Marcelo Penha, Jefté Macedo, Weynner Santos, Jonysberg Quintino, Marcelo Anjos, André Santos, and Fábio Silva
    https://doi.org/10.1145/3357155.3360471
  3. Evaluating a voice-based interaction: a qualitative analysis
    Guilherme Corredato Guerino and Natasha Malveira Costa Valentim
    https://doi.org/10.1145/3357155.3360472
  4. USINN cards: supporting novice designers in usability modeling with USINN notation
    Valéria Maria da S. Pinheiro and Anna Beatriz Marques
    https://doi.org/10.1145/3357155.3360473
  5. AccessibiLint: a tool for early accessibility verification for android native applications
    Arthur Floriano Barbosa Andrade de Oliveira and Lucia Vilela Leite Filgueiras
    https://doi.org/10.1145/3357155.3360474
  6. Usability for complex systems? an experimental evaluation with functional resonance analysis method
    Elaine Alves de Carvalho, Alessandro Jatobá, and Paulo Victor R. de Carvalho
    https://doi.org/10.1145/3357155.3360475
  7. An online survey design approach considering the diversity of pre-linguistic deaf respondents
    Patrícia Felippe Amorim and Simone Bacellar Leal Ferreira
    https://doi.org/10.1145/3357155.3360476
  8. USINN modeler: a web support tool for creating interaction and navigation models with USINN
    Alex Felipe Ferreira Costa and Anna Beatriz dos Santos Marques
    https://doi.org/10.1145/3357155.3360477
  9. Exploratory study on the motivation of brazilian elderly people in crowdsourcing systems
    Ana Maria Amorim and Vaninha Vieira
    https://doi.org/10.1145/3357155.3360478
  10. Recommendations for sharing economy design based on user trust
    Geanderson Esteves dos Santos and Raquel Oliveira Prates
    https://doi.org/10.1145/3357155.3360479
  11. Evaluation of the usability and accessibility of a keyboard for people with motor paralysis and paresthesia
    Tatiany Xavier de Godoi, Natasha Malveira Costa Valentim, and Eduardo Damasceno
    https://doi.org/10.1145/3357155.3360480
  12. Using playability evaluation techniques in first person shooter games for virtual reality
    Yan Fontão, Tayana Conte, and Juliana Saraiva
    https://doi.org/10.1145/3357155.3360481
  13. A responsible approach towards user and personal voice assistants interaction
    Gustavo Borba, Anolan Milanés, and Glívia Barbosa
    https://doi.org/10.1145/3357155.3360482
  14. COMSenso: a framework to support emergency team communication and sensemaking
    Marcelo Barbosa da Cruz, Paulo Victor R. de Carvalho, and José Orlando Gomes
    https://doi.org/10.1145/3357155.3360483
  15. Evaluator self-efficacy analysis in a usability test
    Andressa Cristina dos Santos and Taffarel Brant-Ribeiro
    https://doi.org/10.1145/3357155.3360484
  16. Truck drivers’ fatigue and stress: a user study for requirements elicitation of an affective computer application
    Igor Fillippe Goldstein and Lucia Vilela Leite Filgueiras
    https://doi.org/10.1145/3357155.3360485